In this DVD, Maxime breaks down every visual
effect, from texture to behavior and integration into an alpha stage 
game level, using the UDK Unreal Engine 3. He shows how to use Adobe 
Photoshop®, AfterEffects®, FumeFX and 3ds Max to create textures, and 
demonstrates essential methods for efficiency and optimization of visual 
effects to be used in a video game. Watch as Maxime deconstructs 
numerous realistic effects such as smoke, fire, explosions, muzzle 
flashes, bullet impacts, and more. Instructor for this title: Maxime Deleris