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In this DVD, Maxime breaks down every visual 
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effect, from texture to behavior and integration into an alpha stage 
game level, using the UDK Unreal Engine 3. He shows how to use Adobe 
Photoshop®, AfterEffects®, FumeFX and 3ds Max to create textures, and 
demonstrates essential methods for efficiency and optimization of visual 
effects to be used in a video game. Watch as Maxime deconstructs 
numerous realistic effects such as smoke, fire, explosions, muzzle 
flashes, bullet impacts, and more. Instructor for this title: Maxime Deleris
Code:
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http://pyramidfiles.com/6r654anmj7qv/Visual_FX_for_Games_Real_Time_Effects_Using.tgz.003.html
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